The magical world of the JavaScript arguments object


So, I’ve known for a long time that the arguments object that is available in a function is a bit “odd”, but until recently I didn’t realize how odd.

Last weekend, I was up in the northeast visiting friends and taking a little break from the south. As I waited at the airport for my flight home, I was browsing Hacker News for anything interesting, waiting for my zone to be called for boarding. I ended up at this guys blog where he was talking about adding contract-like tests to javascript using some extension macros thanks to Sweet.js.

Soon, I was on the plane and with nothing really to do and my chromebook in my carry-on I decided to do some experimentations with some different vanilla-js syntaxes for doing the same thing. Nothing serious, just wanted to play around.

However, I quickly stumbled onto something that I kind of blew my mind.

Here is a extremely simplified version what I did:

var clean = function(expected) {
  if(typeof expected !== "function") {
    var capturedArguments = arguments;
    expected = function() { return capturedArguments[0]; }
  return expected;

If expected is not a function then I wanted to wrap it into a function, and returning the original value that was given in it’s place.

Now, it’s not the greatest example of idomatic javascript that I’ve ever written, but in my defense I was hurltleing through the air at 500mph in a box with wings.

So, I tried passing it a function:

var fn = clean(function() { return 1; });
fn(); // => 1

Cool, but then I tried it with something that wasn’t a function:

var fn = clean(1);

I expected the return of fn() to be 1. However, much to my surprise, I got a reference back to fn itself… “Huh?” my former self though. I opened up the developer console, and added a breakpoint inside clean. Shockingly – at least to me at the time – was that capturedArugments[0] did not point at the value I originally had passed in… Instead, it pointed at the function that I had assigned to expected.


I had a feeling that I had stumbled onto something that I should have been aware of a long time ago. I wrote another function, something even simplier, in an attempt to understand what was going on.

var strangeAdd = function(x,y) {
  arguments[0] = 10;
  arguments[1] = 5;
  return x + y;

And no matter what numbers that I fed into the function, the result would always come back 15. In fact, no matter what data-type or object I fed in, I would always get 15. Even more specifically, the only way that I would not get back 15, was when I invoked the function with less than two arguments, eg. strangeAdd();.

Then I tried something else.

var strangeAdd = function(x,y) {
  x = 10;
  y = 5;
  return arguments[0] + arguments[1];

And lo-and-behold, the same result. It appeared like the arguments object and the variables of the function are linked. Change one and it effects the other.

By this time, I was off the plane and was able to reconnect the internets – my source of information, and was able to find that this is a fairly well documented “feature” of the arguments object. I just had never heard of it.

*mindblown, again*

Note that this behavior is no longer supported when in strict mode:

var noMoreMonkeyBusiness = function(x,y) {
  "use strict"
  arguments[0] = "foo";
  arguments[1] = "bar";
  return x + y;

noMoreMonkeyBusiness(1,2); // => 3

Phew… Sanity.

I’m really not sure when one would ever want to do this, but I’m sure some where in some code base this trick is used. But I’m more surprised that I just had never heard of it until now!